The History of the Seventh Column
Posted by Frankie at 5/6/2004 1:35 PM PDT
The History of The Seventh Column


Bungie, over the years, has moved from genre to genre, from sci-fi to fantasy and back again. We've flirted with adventure, we've teased strategy and completely made out hard-sexy-style with the action genre. But during our flighty, capricious years, one thing has remained constant, true and faithful – our fans. Without you, we'd just be a bunch of highly skilled, talented and brilliant – but strangely unloved – game developers.

But the fact is, we do have fans and we are loved! Except in The Library, then, there's just a creeping tinge of hatred.

But one of the things we did to build the fanbase, apart from hide secret information in celebrity laundry, is create our official fanclub, The Seventh Column. Here, fans of Bungie can meet, greet, form Chapters, and generally socialize in orbit around the dark little planetoid that is Bungie.

But who invented the Seventh Column? Well, like everything at Bungie, lots of people were involved, but Max Hoberman, currently the Multiplayer Lead on Halo 2, can claim a fair amount of credit for the Column. He took time out of his leisurely international millionaire gadabout lifestyle to tell us about the origin of the fanclub to end all fanclubs (literally – in an epically apocalyptic way).

Us: What was your involvement in the inception of the 7th Column?

Max Hoberman : I had the idea a while back in Chicago, about a year before we came out here, that we should start a Bungie fan club. I discussed it with The Man and we both thought it would be fun to reward our most loyal fans through some sort of formal organization they could belong to. Of course we were talking about this on the level of secret decoder rings and midnight frogblast the ventcore missions, but that's beside the point. The idea stuck, and when we got out to Microsoft and I started up Bungie's Community Team we decided it was time to make something happen.

Q: Could you tell the nOObz what 7th Column is for?

A: We always have crazy ideas about fun things to do for our fans to thank them for being so loyal. However, as we've grown so has our fanbase, and so doing something for everyone becomes a big budget operation. Membership in the 7th Column, at least in theory, allows us to focus only on the people that ask for some luvin'. (It's free, anyone can join, after all.) One way of doing this is by providing them with free, automated, database driven fan sites, and thus 7th Column Chapters came about. There are other things too, however, like the Bungie Store discounts we had for chapters a while back. I wish there were more. I'd like to bring back some of the fun things we used to do and even start on a few wacky ideas we never quite got around to.

Of course, even though membership in the 7th Column is completely voluntary and completely free, we do ask something in return--we want our 7th Column members to help us take over the world.

Q: People think of Bungie as just Halo, but 7th Column is the most old-school aspect of the community, where do you see it going in the future?

A: In the future I would love to see the 7th Column become much more organized. With organization comes the ability to pull off bigger and better things--bigger FanFests, bigger fan films, whatever. We've considered imposing high level organization on the 7th Column in the past, but always held off. As much as we'd love to be at the forefront of this project, we believe it will only be successful if it is organized from within, by its own members.
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Q: What is it about the Bungie community that makes fans so diehard?

A: Two things come to mind--games and personality. Games is a no brainer. Bungie fans are loyal first and foremost because we don't disappoint. We take the time to carefully craft our games as best we're able. An unbelievable amount of thought goes into every decision, always aimed at how to make the best possible product before everything else. Once the planning is complete an equally impressive amount of work goes into the actual implementation. The results are stunning.

Personality is a little trickier to put a finger on. At heart we're all a bunch of gamers, making games that we're just as excited about as everyone else out there. We identify with our fans and value their opinions way more than you would ever think, and I believe this shows in our interaction with them and in the final product. The most diehard Bungie fans are the ones that have come to this same conclusion.
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Q: You’ve seen a lot of hardcore fans. What, in your experience, is the most hardcore thing that a chapter or fan has EVER done?

A: Jeez, that's a tough one. Miguel shaving the Seventh Column logo into his head? Numerous fans coming from across the country and the world for a little homegrown FanFest? Fans building suits of MC armor and creating their own movies based on our games? I'm humbled by these things and don't even know where to begin.

The Fans

And speaking of Miguel …what would a fanclub be, without its fans? Indeed, Central to the Seventh Column experience is the elitist, plutocratic and poorly organized FanFest. Now although there have been gatherings for years, the first officially sanctioned, Bungie-organized event coincided with the announcement of Halo, way back in 1999. Since then, it's had its ups, its downs, its lowlights and tons of highlights.

And of course, one of the leading lights, and arguably originators of FanFest, is one Mr. Miguel Chavez, we ruined his entire week by asking him to explain his involvement in the Seventh Column, and the Bungie FanFest.

Us: How do you expect Halo 2 to broaden the fanbase, or build upon the foundations of The Seventh Column?

Miguel Chavez: With the huge sell-through Halo experienced, it's a given, in my opinion, that Halo 2 will easily surpass those numbers when it ships. It seems that you folks have been toiling away at getting Bungie.net ready for this sudden influx of new members to the Bungie community and with the firm commitment to XBL as an integral part of the MP experience, I have no doubt that all those thousands of new users will benefit tremendously from all that the new Bungie.net will have to offer. If you build it, they will come!

Q: Tell us a little about Miguel! What do you do, where do you live etc!

A: I'm 35 years-old and live in New York City with my wife and two kids, age two and eight. I'm a computer consultant that troubleshoots systems and networks for the entire range of users out there: home users all the way through large corporations. I'm blessed with a wife that is understanding of my fascination with Bungie games and also blessed with a son that enjoys playing Halo co-op with his old man.

Q: FanFest started as a primarily Myth-based gathering - how can such a large group of people love migrate so happily between strategy and shooter genres? What is it about Bungie that ties those experiences together?

A: I think the jury is still out on how large a group of folks actually moved from Myth to Halo. Lest we forget, between the release of the last Myth game from Bungie and the release of Halo for the Xbox, Bungie had sold the rights of the Myth series to Take Two and hopped in bed with Microsoft. Consequently I and several others found ourselves alone and wondering why folks thought Bungie was some kind of political force that had sold out. It just didn't make any sense. You play a game to have fun, and Bungie delivered that in spades.

Let me be clear though that I do see a fair share of former Myth'ers playing Halo MP or posting in Halo forums from time to time. Those that stuck around do so because they love what Bungie excels at:
creating a dynamic visceral experience in their games. Whether it's battling the Pfhor while being taunted by Durandal, dodging packs of Ghols while trying to blow up a dam, or shoving a shotgun into the face of the Flood while that jackass 343GS is mocking you, the games Bungie produces kick 110% ass!

Q: How did you convince Bungie to get involved with the fans in the first place?

A: It took a bit of convincing, and had a lot to do with a theory I held back then that Bungie did not see themselves as big a deal as their fans did. I mean it was certainly a testament to their 'down-to-earthness' that they never ignored their fans at the exhibit booths when showing off their games... many folks had a chance to play some Marathon against Jason or Doug, could you say the same thing about the folks at id? But this same attitude made it hard for them to commit to putting a budget aside for a Bungie-only fan experience.

I think they honestly thought no one would show up! But I felt in my gut that the timing was right. Myth was a megahit for them at the time, and the way the game wrapped up the whole multiplayer experience, with a lobby and large chat in-game was really fostering a large community to grow.

You weren't just known by your handle but by your personality and playing-style online. People were establishing long-distance relationships with other fellow players, and clans were popping up left and right.

Like I said, I had to convince them to participate, and by basically labeling it as a fan-organized event, I was hoping to alleviate any resistance they might offer and just simply tell them when and where to show up with either themselves and/or some cool schwag as prizes and parting gifts. You can check out the first FanFest website I put up HERE . The page lists 53 sign-ups, but really only a handful of folks made it. And true to their word, about half way through the event, a bunch of Bungie staff walks in, a little apprehensive.

Both sides eye each other for a second, making sure it's not some kind of nefarious trap. At the end, I don't think they stayed very long, Doug dropped off some cool merchandise and Max took a group picture. I'm pretty sure they were tired from a long day at the convention floor (originally the FanFests were planned to coincide with Macworld Expo, since it was easier to guarantee a large pool of potential attendees) and didn't have much planned in terms of what to say or announce there. No biggie, because it got the ball rolling!

So my most heartfelt thanks to Doug Zartman for giving me the official Bungie support one desperately needs when creating a Bungie FanFest.

Q: What is it about Bungie that you and the fans love?

A: Pretty much everything I've said so far is proof of what I find so cool about Bungie. Even now with your mega-million hit Halo, you guys are still humble. There's no massive marketing blitz that over-promises the eye-candy and feature-set. You still respect and care for your fanbase.
You take your gaming seriously and truly strive to cut all the bull-blam!- out of what's out there in today's games and winnow it down to a lean mean gaming experience that will grab you by the sack and not let go!
Ouch! Need I even mention the attention to story and plot? Well I guess I just did.

Q: When and how did FanFest go from Ghetto to Fabulous?

A: I think after 2 years or so Bungie realized just how important a tool it was to connect with their fans. I think they also saw that it offered them escape from some of the more humdrum aspects of a traditional media event. By the time we hit the first (and last so
far!) New York FanFest where the famous Halo trailer was shown on a large projection screen, the FanFest was a true party. What a surprise it must've been for the poor guy that I had rented his card-gaming space for the event, to see about 200 people standing on his tables and chairs to get a good look at the awesome trailer and then the Whazzup parody and GeForce ad. I think you can still find those videos listed over at HBO's media page. They're hilarious!

Q: What do you want to get out of FanFest this year?

A: More of the same. A chance to talk to the folks in the thick of it at Bungie, see what's up, try to get them to spill the beans, etc. Of course the ultimate is to play a little Halo 2 and maybe even a hint of what else might be coming from you guys. If it's one thing you learn about Bungie... they like to keep themselves busy!

Q: What’s the coolest all-time FanFest moment?

A: I would have to say FanFest VI had one of the best moments. Held in Santa Monica about 8 months after Halo had shipped, it was the first time I compiled a collection of videos to be shown throughout the festivities. With the generosity of Randall Glass I was able to premiere his follow up to Warthog Jump, Warthog Revisited. What made it so special is that Randy is a true long time Bungie fan, and he used some Myth characters in the video. The Bungie guys were all sitting in the back and had never seen it before. Suffice to say, they were all laughing their asses off watching a dwarf chuck a molotov cocktail at an obnoxious Halo engineer. Seeing them all laugh and ask for a copy of the video made my day. Once again, thanks for letting me premiere that video Randy!

FanFest – a Potted History

FanFest I: January 7, 1999 - Mac World Expo - San Francisco, CA
* Halo announced


FanFest II: January 5, 2000 - Mac World Expo - San Francisco, CA
* "Lots of Myth playing but all eyes were on Halo information."


FanFest III: July 21, 2000 - Mac World Expo - New York, NY
* "The first New York Fest. Took place in a Magic the Gathering store."
* This was the one and only appearance in the U.S. of Hamish Sinclair, the grandaddy of all Bungie Fans
* One and only release of the Marathon Story Page t-shirt
* Take 2 Interactive appearance


FanFest IV: January 12, 2001 - Mac World Expo - San Francisco, CA
* Meet Myth 3 developers
* Play Marathon in the LAN area


FanFest V - May 16, 2001 - E3 - Santa Monica, CA
* Swankier locale, better equipment, more giveaways
* First glimpse of Silent Cartographer and Blood Gulch

FanFest V - 2001 - Mac World Exp - New York, NY

FanFest VI: October, 2001 - Halo Launch Party - Chicago, IL


FanFest VII: May 24, 2002 - E3 - Santa Monica, CA
* The first official Bungie-sponsored 7th Column Event


FanFest VIII: May 15, 2003 - Los Angeles, CA

* Times have changed a bit but it still boils down to Bungie fans uniting to hang out with the developers and one another. This year, the big draw (besides meeting Bungie and eating some bad pizza) was surely the chance to play Halo PC and see the world's first demo of Halo 2.

* FanFest IX: May 13, 2004 – Los Angeles, CA

Who knows what will happen at FanFest this year? But please, let it be air conditioning…

New Beginnings 

Posted by DeeJ at 1/31/2013 11:45 AM PST

Bungie.net has evolved...

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Bungie.net Set to Read-Only Today 

Posted by DeeJ at 1/8/2013 9:07 AM PST

Pardon our dust...

On Tuesday, January 8th, Bungie.net will be set to read-only mode. During this short, preparatory maintenance window, you can browse, but you can’t post. We expect the outage to be brief.

Thank you for your patience. If we don’t make it back, tell your mother we love her. See you on the other side.

Tags: Community

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Happy Holidays. Love, Bungie. 

Posted by DeeJ at 12/21/2012 2:22 PM PST

Peace on Earth?

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We Wish You a Merry Mail Sack 

Posted by DeeJ at 12/21/2012 2:21 PM PST

Goodwill towards mail...



It’s beginning to look a lot like Christmas at Bungie. Our cavernous hideout, usually overrun by artists, coders, and designers, is slowly becoming a place of empty chairs and empty tables. Before our beloved partners in crime could flee the scene in favor of their respective family reunions, we gathered around the very last bundle of community interaction that will be seen this calendar year.

The past twelve months have been home to fascinating developments at Bungie. We are thankful. We’ve marched ever closer toward our fate. There is brilliant light at the end of the tunnel, dear community.

But that is a glorious conversation best saved for another time. For now, let’s look back instead of forward.

Let’s open the Sack.


Frag Ingot What do you consider to be your greatest accomplishment from this year?

I made it through...

Ben Thompson, Engineer

I wrote lots of cool things for Bungie.next. Maybe DeeJ will tell you more about that soon.
Tom Gioconda, Engineer

I started building a spaceship in my garage, entirely out of spare lawnmower parts.
Dave Mongan, Senior Writer

Deadlift: 325lbs., Squat: 225lbs, Machine Squat: 360lbs. Also, wrote/recorded 13 songs and remixed 2 songs.
Forrest Soderlind, Technical Artist

Professionally, I built a new back end system that (if it works correctly) will make the online experience better for a significant portion of our playerbase, without them ever knowing it is there. Personally, I went on some awesome adventures with my wife this year and didn't get us both killed, or too horribly lost.
Michael Williams, Engineer

Marriage!
Robert Kehoe, BVT Tester

Creating the next generation of the internal tools for Bungie.Next. They ain’t pretty, but they get the job done.
Alex Loret de Mola, Engineer

And, the following people on the Bungie Panel for this week counted their great fortune in landing a place on the roster of Team Bungie. This delegation represents only a fraction of the parade of noobs that stormed our front door to help us bring you a new game.
Will Edgette, Engineer
Leland Dantzler, Tester
Doug Juno, Artist
Drew Smith, Producer
David Johnson, Engineer
Mike Shannon, Senior IT Engineer
Chris Owens, Test Engineer
Andy Howell, Matchmaking Test Lead


Hylebos How is the Pentathlon shaping up?

As someone who has been honored with an invitation to serve on the Exalted Winter Pentathlon Committee, I'm one of the few people who can tell you that it’s shaping up quite nicely. Our competitors have been partitioned into four warring schools, with Captains assigned to lead each. Events have been chosen, with lieutenants designated to lead each school’s respective charge, and commissioners in place to enforce the rules of battle. As the games draw near, we'll treat you to the usual front-row seat, though I suspect the game I'm most anxious to play this year will be zealously guarded from your eyes.


Elem3nt 117 What is your New Year's Resolution?

I resolve to be a little bit more open and transparent with you. If that has you excited, please note that my track record for keeping these annual promises is less than impressive. Let’s see if my co-developers are more or less disciplined. What do you have planned for yourselves in 2013, Bungie Panel?

Decimate the competition in the Pentathlon or die trying.
Drew Smith, Producer

Draw more.
Doug Juno, Artist

Finish building that spaceship in my garage! Or, give up the ridiculous idea already and waste my free time more wisely.
Dave Mongan, Senior Writer

To get up earlier!
Andy Howell, Matchmaking Test Lead

Deadlift: 495lbs., Squat: 405lbs, Bench 250lbs.
Forrest Soderlind, Technical Artist

Write a book, plant a tree. I can already imagine blank pages and a bare yard.
Christian Diefenbach, Engineering Lead

Don’t get suckered into anymore of those crazy “End of the world” doomsday prophesies.
Ben Thompson, Engineer

Create more, consume less.
Michael Williams, Engineer

To finally fulfill my resolutions from the last 8 years.
Mike Shannon, Senior IT Engineer

I resolve to be better, stronger, faster.
Chris Owens, Test Engineer

To not make any more New Year’s Resolutions.
Alex Loret de Mola, Engineer

Be less tempted by Bungie’s free snacks. Who am I kidding?
Leland Dantzler, Tester


Ninja Blue Wolf Does Marty do lessons?

You mean music lessons? No. Marty does teach us a lesson from time to time, but they are more in the vein of knowing when to hold ‘em – and when to fold ‘em. If you don’t get the reference, that’s an old song about Poker, written by a gambling purveyor of Fried Chicken.


WestCoastRonin If you could remake any Christmas movie and give it a sci-fi setting, which movie would you choose and what would it be like?

I’m pitching a starside reboot of A Christmas Story. My hero, Ralphie_9.6, is an astroclone incepted on an off-world colony who dreams of owning a Red Ryder x-ray cannon. As part of his coming of age, he learns to face off against the Academy’s most dreaded bully. Comic relief ensues when he tricks his best friend into sticking his tongue to the cooling towers of the main reactor. For the grand finale, a hoard of feral tusk-wolves make off with the sandtrout that was prepared for the solstice feast of the seventh moon.

The joy of editing this feature is the chance to hoard the best and most obvious answer for one’s self. However, in the event that Hollywood rejects my screenplay, here are some alternatives from the Bungie Panel…

If you ask me, Rocky 4 is begging for a sci-fi remake. It’s got it all: Good versus evil; hi-tech versus old-school; national pride versus personal determination. Everything is on the line, and it all comes to a head on Christmas Day. Simply set it in an interstellar society, with humans versus aliens and… Ba-da-bing ba-da-boom! Instant, updated holiday classic.
Dave Mongan, Senior Writer

Rudolph the Red-Nosed Reindeer is a cyborg sent back through time to Santa’s workshop (circa 1995) to protect Santa Claus. Sam the Snowborg is on a mission to kill him and alter the future so that Snowborgs rule over all mankind – and Christmas is permanently destroyed. To save the day, Santa and Rudolph must go to the Isle of Misfit Toys Asylum to rescue Mrs. Claus, who was arrested after encountering Rudolph in the prequel.
David Johnson, Engineer

It’s a Wonderful Star Trek Life. I know they kind of already did it in TNG. I guess I just want Star Trek for Christmas.
Andy Howell, Matchmaking Test Lead

As Life Day approaches on Tatooine, Emmet Otter and his Ma decide to compete in the Cantina's talent contest. Watch as they face corrupt Hutt judges, and challenge the Empire's most deadly musicians, "The Boba Fett Sarlacc Band". In the end they will learn the true meaning of Life Day, and the true power of the Force.
Michael Williams, Engineer

Mine is more based on a TV show than a movie. Theorizing that one could time travel within his own lifetime, Doctor Sam Beckett stepped into the Quantum Leap accelerator - and vanished. He awoke to find himself trapped in the past, facing mirror images that looked a lot like Santa, and driven by an unknown force to change Christmas for the better. His only guide on this journey is ELF, an observer from his own time, who appears in the form of a hologram that only Sam can see and hear. And so, Doctor Beckett finds himself leaping from life to life, striving to replace bad presents with amazing presents and hoping each time that his next leap… will be the leap home.
Chris Owens, Test Engineer

I have a visual of people opening their Christmas presents to find face hugger aliens inside.
Robert Kehoe, BVT Tester

The first two Die Hard movies could be convincingly set on an inter-planetary colony and a spaceport, respectively. The plot of the second movie even becomes more much plausible in a spaceport.
Tom Gioconda, Engineer

White Christmas. It’s the year 2196, and Lt. Commander Wallace is performing a holiday space symphony for our troops fighting against the mysterious arachnid alien species that has invaded our solar system. He finds himself caught in a web, and about to be eaten by said aliens, before Ensign Davis runs over in the nick of time and saves his life. Their friendship comes to a head years later when their old Fleet Admiral is discovered running a failed tourist vessel orbiting Jupiter. They decide to bring their interstellar cast and crew to revive his chances of success. The plot really doesn’t have to change much at all! I suppose one of their love interests could get vaporized by a stray phaser blast as they defend the tourist ship from space raiders.
Alex Loret de Mola, Engineer

Yeah, Alex. Because nothing gets people in the Christmas spirit faster than vaporizing love interests.


irishfreak Why won't you return my calls?

Mostly because, for the first time in the years (and years) since I left college and joined The Work Force, I don’t have a phone on my desk. That took some getting used to. I remember asking about this on my first day at Bungie. Urk answered my question with a question of his own. “Who would you call?” That stopped me in my tracks. Hello, Internet? It’s me, DeeJ.


EZcompany2ndsqd If Santa came down your chimney and you were awake what would you do?

I’d handcuff him to the gas starter, light a candle, and have a long chat about all those years I got ugly sweaters instead of the video games that had been released that season. Perhaps the Bungie Panel will be more forgiving than I…

See if he wanted to play some Farcry 3 coop.
Drew Smith, Producer

I would thank him for giving me a brand new fireplace.
David Johnson, Engineer

Offer him a drink.
Doug Juno, Artist

Release the Krampus!
Forrest Soderlind, Technical Artist

Demand gifts as payment for intrusion.
Leland Dantzler, Tester

We would then engage in mortal combat - Bungie wood n00b sword vs. Santa Sack. Spoiler: Christmas would lose.
Andy Howell, Matchmaking Test Lead

Borrow his ride!
Christian Diefenbach, Engineering Lead

Ask if he had a couple hours to babysit.
Ben Thompson, Engineer

Wager my soul against a golden fiddle in a Settler's of Catan match. Santa does that right?
Michael Williams, Engineer

Scream like a little girl and run around in circles until the bad man left. Sadly, that’s how I deal with most situations.
Chris Owens, Test Engineer

Offer the man some milk and cookies for installing a chimney in my apartment.
Will Edgette, Engineer

Probably offer him a beer. Cookies and milk probably get old.
Tom Gioconda, Engineer


DarthCarrick If you could give the Community a present, what would it be?

An exciting new place to call home. Since such things cannot be wrapped, that gift will have to serve another occasion.


Xd00999 You can now un-cancel one television show. What do you choose?

When I do make it to my television, I’m more than likely using it to battle the Internet though the construct of my favorite game. Thus, I am transferring my vote to the Bungie Panel. Have at it, people. What do you wish was still on the idiot box?

I used to work in TV, so that’s like asking me to resurrect only one of my deceased friends. Too cruel. Instead, I’ll bring to life a baby that was never born: a pilot I wrote called “The War.” Imagine the grittiness of “The Wire,” set on the coke-frenzied Sunset Strip of the 1980s. It was an intense roller-coaster ride of sex & drugs & rock-n-roll… or at least it would have been, had it ever seen the light of day. Oh well…
Dave Mongan, Senior Writer

I’d pick one of the following:

Ben Thompson, Engineer

Bring back Firefly!
David Johnson, Engineer

Firefly, Duh. (Says the Star Trek fan… I know.. I know..)
Andy Howell, Matchmaking Test Lead

Firefly.
Will Edgette, Engineer

Can I choose two? 1) Firefly 2) Farscape.
Christian Diefenbach, Engineering Lead

Firefly.
Michael Williams, Engineer

I’m sure this is the first time someone mentioned this show, but Firefly.
Chris Owens, Test Engineer

Answers other than Firefly are wrong.
Tom Gioconda, Engineer

Wonderfalls!
Alex Loret de Mola, Engineer

Better Off Ted.
Leland Dantzler, Tester

Carnivale on HBO.
Doug Juno, Artist

Arrested Development.
Drew Smith, Producer

Deadwood, so I can open a can of peaches.
Forrest Soderlind, Technical Artist


A Pimpin Lady Why will you not answer my question? I want to know where Bungie hires their non-gaming personnel. Last time I asked this question, you sent me to the job listings page on B.Net. In all my years here, I have never seen non-gaming related listings. I know you guys have to have accountants, HR, health educators, etc. Will you please tell me where the job listings for these people are found?

“Ma’am! I answered your question! I answered the darn... I’m cooperating here!” -Jerry Lundegaard, Executive Sales Manager, Gustafson Motors

It’s almost as if our whole team is devoted to the singular cause of making a game. We do have a few people at Bungie who mind the shop while we make the toys. In all your years here, none of them have quit. They really like their jobs. We see to that, personally. If we end up needing more of them, the curious onlookers who pay attention to our Careers page will be the first to know.


Marcellos007 What was the funniest present you´ve got for Christmas?

My father and my sister succumbed to the allure of a home shopping offering on television. One toll-free conversation later, our entire family received the gift of decorative swords. Mine was so decorative, the blade folded under the weight of its own haft when I sank it into the soil of the back yard in a dramatic reenactment of the ending to my favorite Scottish revolution film. Care to recall your own comedic lumps of coal, Bungie Panel?

My dad used to rewrap the board game Balderdash every year and give it to a random member of the family. That was always funny. Plus, it’s a good game.
Drew Smith, Producer

Many years ago, a boss of mine gave me the menu for an adult-entertainment venue called The Chicken Ranch. I never visited the establishment, but I got a lot of laughs out of reading the names of their various “Dishes.”
Dave Mongan, Senior Writer

One year, my friends thought it would be a good idea to all get me Hello Kitty themed gifts, including bubble bath that came packaged with warnings about urinary tract infections. Also included was a lantern that had a warning to “not look directly at.” So, all of the Hello Kitty gifts where deadly in one way or another. But really, isn’t anything to do with Hello Kitty?
Andy Howell, Matchmaking Test Lead

Our family has had a habit of wrapping gifts in bizarre ways. I've seen bizarre polyhedral shapes, boxes nested in boxes, and gifts wrapped in twine that has been spliced so there was no end to untie.
Michael Williams, Engineer

A 20 pound wheel of cheese (I used to be a much larger man who loved his cheese).
Chris Owens, Test Engineer

A Rubik’s Cube shaped like Homer Simpson.
Alex Loret de Mola, Engineer

My dad gave me Heretic: Shadow of the Serpent Riders. I was 8 and my mom was furious. Dad and I played the heck out of it, though.
Leland Dantzler, Tester


Halo biggest fan For all the artists at Bungie: Do any of you frequently go to figure drawing sessions to stay sharp on your traditional drawing skills?

Is this really a question about art? Or, is it more a question about naked people in our studio?


CoRaMo Where is the strangest place you have ever played a video game?

Like so many of you, I was waiting anxiously on the sidelines while Halo: ODST was preparing to drop. Through some magic wielded by the Hand of Urk, I vaulted to the front of a very long line and was the first kid in my zip code to play Firefight in the belly of a military transport vehicle. Moral to the story: Always be nice to your Community Manager. Beat that, Bungie Panel!

The Experience Music Project in Seattle during the Halo 2 launch party. The science fiction museum had only recently gone into the building, and the whole experience was pretty surreal and awesome.
Michael Williams, Engineer

At the Podiatrist, while I was having an ingrown toenail removed. I needed a distraction.
Andy Howell, Matchmaking Test Lead

You mean like the backseat of a Volkswagen?
Mike Shannon, Senior IT Engineer

Backseat of a Volkswagen.
Robert Kehoe, BVT Tester

I played Inception – The App while I was in Erfoud, Morocco just to unlock the Africa chapter. My wife rolled her eyes, but the camels didn’t seem to mind.
Forrest Soderlind, Technical Artist

On the set of a movie.
Chris Owens, Test Engineer

In a van heading across the country to get to PAX – part of a caravan called the Cross Country Super Trip. We wired it up to a TV that was fixed into the ceiling, and played it on our two day long trek.
Alex Loret de Mola, Engineer

I played Pokemon Silver in an unmarked van, in Ireland, stuck at a sheep crossing while thousands of fluffy things crossed the road for more than 15 minutes (true story).
Leland Dantzler, Tester

Do iPhone games on the porcelain throne count?
Dave Mongan, Senior Writer

To most of you, playing in an arcade is probably pretty strange. More people play video games on the toilet via their phones than play in arcades now.
Tom Gioconda, Engineer

With gaming on cell phones, it doesn’t get much more strange than gaming in a public restroom. I’m... not the only one that does that, right?
David Johnson, Engineer

Some of you are sick. Suddenly, that line that forms outside the Bungie men’s room is much less a mystery. Pull your pants up and get back to work. You can launch birds out of slingshots on your own time.


coolmike699 Does Bungie do a secret Santa? Has anyone gotten anything really weird?

Our Secret Santas give presents to the people who need them the most. This year, our tree was decorated with dreams passed along to us from our friends at the Make-A-Wish Foundation. We love making dreams come true at Bungie – the weirder the better.




Duardo What was the best gift ever given to you?

I have everything I want in life: a gaming console, a patient wife who lets me spend a lot of time with it, and a clan of willing killers to carry me to victory. Bungie Panel, can you do a better job of celebrating the spirit of giving?

Not to get all sappy, but a couple years back, my wife gave me a pretty non-traditional Christmas present: a pregnancy test that read positive. Now, a few years earlier I would’ve freaked out; but timing is everything, and instead I was super excited to know we were expecting a little gamer of our own.
Dave Mongan, Senior Writer

The generosity of my friends. I can be demanding and a bit eccentric/neurotic, but they are all super accommodating.
Drew Smith, Producer

My life, by my mom and dad. (I know, suck up...)
Andy Howell, Matchmaking Test Lead

My first thought was to say “my daughters.” Then, I realized they’re more like Trojans taking over my world: making me work harder to get them the best life I can, eating away at my idle time with child’s play and E rated games, pushing me to better myself and… Yeah, my daughters.
Christian Diefenbach, Engineering Lead

My family once commissioned a custom art piece from one of my favorite artists based on a fictional character of mine. The effort and subtlety needed to gather the information for the commission was as precious as the artwork itself.
Michael Williams, Engineer


Mike Shannon, Senior IT Engineer

The gift of laughter! Yeah, right! That’d be my original 8-bit NES with the Gold Zelda Cart.
Chris Owens, Test Engineer

My wife built me a cabinet with a mini-fridge, snack drawer, and movie theater style popcorn popper for my home theater room was pretty damned impressive last year.
Tom Gioconda, Engineer

The gift of life! Hahaha, no. In all seriousness, the Nintendo Entertainment System. It was the beginning of what got me here today.
Robert Kehoe, BVT Tester

Being able to work at Bungie.
Alex Loret de Mola, Engineer

Dethklok: Dethalbum II on vinyl.
Forrest Soderlind: Technical Artist


Will Edgette, Engineer

Hope.
Leland Dantzler, Tester


spartain ken 15 Do you guys ever think you would sell some Bungie-themed Christmas cards?

If you refresh the front page of our website, you can have one for free. There ain’t any cash in it, but it’s still a sincere expression of our love and devotion. Of all the gifts that we’re to receive in the coming days, very few will make us as happy as your unshakable friendship.

And, thus, the Sack is empty. With its closure, we bring to an end another year of community love. This next year promises to be a more exciting one. Between now and then, do take care of yourselves. May your travels by safe, and your holiday loot plentiful.

To all a good night.

Tags: Community

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Friendship of Mythic Proportions 

Posted by DeeJ at 12/20/2012 4:21 PM PST

Lean on me...

The Bungie Community is constantly astounding us with their creativity, and their solidarity. Recently, some ancients (who were playing Bungie games before some of their contemporaries were born) banded together to produce a piece of art that would steady a friend in need as he took steps toward a new challenge. Behold the intersection between passion for games and compassion for one's fellow gamer.

Miguel writes: Folks, here's a link to the whole Soulblighter Sword Cane saga, how it came to be, why we did it, etc. It all started back at the tail end of August (right before PAX Prime!) and is finally done now. The man has his uber-cane! Thanks of course to all of you for creating a wonderful environment for us to form such lasting friendships. Man, are we getting old.



 Cheers to the big hearts at Bungie.org.  

Tags: Community

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