Humpday Challenge: Naughty Dog

There's only one treasure buried deep within this Humpday...

..victory!

Late last night, four grown ass men from the award-winning gaming studio Naughty Dog took some time away from crafting their next totally unannounced, super top secret project to square off with us in Halo: Reach. Would their stylishly half-tucked shirts be enough to finally topple our incredible Humpday winning streak? Read on to find out!

Team Bungie




Forming our foursome was nice and easy compared to previous weeks. We only needed four players and Naughty Dog had a hit list of employees that they’d personally requested. While Rob Adams was too engrossed in our DLC efforts to play, and while Chris Opdahl spent the evening plunging into some much needed restroom upgrades, David Aldridge and Lars Bakken accepted the challenge and immediately began preparing themselves for an epic showdown filled to the brim with death-defying one-handed catches.

Bolstering the dynamic duo was a supporting cast comprised of the illustrious Ben Wommack (of last week’s Humpday fame) and yours truly (that’s me).

Team Totally Not Working on Uncharted 3 Right Now

  • Justin Richmond
  • Rodney Reece
  • Matt Morgan
  • Troy Slough

Game 1 – Elite Slayer on Zealot
Wort! Wort! Wort!

I’m just gonna say it. Elite Slayer is hands down my favorite game type in Halo: Reach. There’s just something about the zaniness that unfolds when you shove eight bulky Dinos into a cramped space and turn them loose with Plasma and Blamite weapons. Add in Evade’s audio cues and there are more LARPing opportunities per second than in any other gametype, period. Pu Ritsu (or whatever)!

Our strategery for the night’s first outing was pretty simple. Team shoot from the perimeters. Don’t chase into space.


Dino Might!

At the outset it seemed that everything was going exactly as we’d planned… then Rodney got his mitts on the Plasma Sword, rammed it down our throats, and Naughty Dog pried the lead from our cold dead hands. From then on out, it was a nail-biting back and forth affair, and by the time the match concluded, my heart was nearly beating out of my chesticles.


Came from Behind!

Ben
“I thought we would have an overwhelming advantage because of the lucky two Elite Slayer matches we were served in matchmaking just before the Humpday began, but it turns out Naughty Dog knows how to roll and stick with the best. Somewhere after the halfway point we Bungie players lost our focus and the ND's solidified theirs, making me believe we'd lose the first game of the night in I don't know how long. But amid cries of ‘stick together!’ and a whole lot of team shooting, we somehow caught up and squeezed off the last kill with only 26 seconds left on the clock.”



The two teams exchanged thundering blows like Rocky and Apollo Creed with blood and spittle raining down all around us. In the end, we somehow managed to stay on our feet and walked out of Zealot swollen and bruised, but not yet beaten.


It's just a little prick!

Lars
“We had just played a game of Elite Slayer before forming up where I went +8 and came out in first place. Unfortunately, the ND guys know their Elite Slayer and it was a close game. There was a point where we were down, and I started getting worried. I switched out my standard Needle Rifle/Evade Loadout for Needler/Camo and got sneaky. I think the match turned when we finally took out the sword guy. I grabbed the sword, hunkered down in Camo and then waited to spring. My first action out of the gate netted a Double Kill, and that kicked us back into the game. It was super close, and my heart was pumping after the match ended.”




Final Score: 50 – 48. Bungie Wins.

Game 2 – Team Slayer on Reflection
Above you! Above you! Below you. Below you.

For game deuce, Naughty Dog selected classic Slayer on Reflection. Have we ever mentioned how big the cube map for Reflection is? It’s massive. The largest in the game, in fact. And while I myself might have put up big numbers in Game 1, the second outing of the night left me feeling small and inadequate. (Even more than usual.)

But while I was busy reflecting on my own personal failings, Lars was in the fight of his life. He called Rockets from the start and put them (and all our other wonderful toys) to good use en route to pulling off Team Bungie’s only positive performance.


The bigger they are...


Close Call


Lars Doubles Down


Lars
“They chose Reflection for the second game, which was just fine because I know that map really well. I started off by getting a Sword Spree (hmmm, is there a trend here?) and we were up 6 to 1 in the first few minutes. They scrambled back into the fight, however and really made us work for it. At one point we were tied at 40 with only one minute left, as I think they forgot to set the time limit. This would be their undoing. We got up by 1, and then I started yelling at everyone to NOT engage. As the time ran out we ran into them again, but it was too late. Once again, super close game.”

Ben
“Not my best performance this match; I recall missing with the rocket launcher and shotgun multiple times while constantly being flanked. The Naughty Dog crew definitely knows Reflection really well. Another super close game; time ran out with us in the lead and me surrounded by the other team while in Armor Lock. Watching the clock count down from 6 seconds holding down the AA button, over party chat I asked ‘how long does armor lock last again?’ Just enough apparently.”

David
“Most memorable moment was scampering away from Naughty Dog on Reflection as time ran out.”

That’s right. We ended up turtling for the last thirty seconds like chumps – cowardly hearts thumping out of our chests – ultimately squeaking out our second win of the night.


Final Score: 42 – 40. Bungie Wins.


Game 3 – Team Headhunter on Boardwalk
Fountains of burning skulls.

Just like last week, sitting on an insurmountable lead we decided to finish up with something fun.

David
“I don't care what anyone else says, Team Headhunter is awesome.”


On the Hunt

Ben
“Unfortunately, Lars forgot to set the match time to greater than 8 minutes, so this Headhunter game ended a bit early. The scores were pretty close in the beginning but we pulled ahead after playing tug-a-war with some power weapons. It's just fun seeing a sniped Jetpacker spout a fountain of burning skulls; I never get tired of seeing that.”


So Close!

Lars
“Wommack is a filthy liar. Yes, the time limit was set to 8 minutes, but we hit the score cap at around 7 minutes. We won fair and square by hitting 25 skulls (well 28) before they did. Ben was right about one thing, and that was nailing someone in midair and seeing skulls pop up and fly all over Boardwalk. Soooo good. I love Headhunter, so this was a great way to end the Humpday.”


Aerial Assault

Guys, there’s no need to fight. We won! Not just because we’re amazing Halo players, but because we are gracious and humble as well. Suck it down, Naughty Dog!

.

Final Score: 28 - 20. Bungie Wins!

David
“Their teamwork was astonishingly good. If they got better at the basic 1v1 combat cycle (especially knowing when to use headshot weapons), I think they would have beaten us handily.”

Lars
“Thanks again for playing, Naughty Dog. We're totally looking forward to whatever you guys put out next. :)”

Ben gets the last word:

“Post-match there was banter about how we should have a re-match in the future, though in Uncharted 2 multiplayer rather than Halo: Reach. These guys were super fun to play with, and I would go out and buy a PS3 just for that opportunity—though ironically I already own the game. A great Humpday indeed.”

HumpdayHalo: Reach 10/28/2010 5:14 PM PDT permalink

Halo: Reach - Top Ten Kill (10.27.10)

The best of the best multiplayer kills.

IGN is still into it. Check out the Halo: Reach dirty work they've dug up this week.

Halo: Reach 10/28/2010 9:10 AM PDT permalink

Halo: The Ballet

So you think you can stick it?

I missed this bit of odd Halo news posted over at HBO a few days ago, but Claude demands that I run it anyway. I'd give you a good explanation of what you are about to witness, but well...just read and watch.

Halo: The Ballet Gets Space Marines To Dance in a Church

Halo 10/28/2010 9:07 AM PDT permalink

Top 10 Epic Fails: Episode 6

10 in 2,500.

Anoj swam in the sea of fail and came away with a mouthful of clips. Now he wants to pass them on to you. Open wide!



YouTube - Top 10 Epic Fails: Episode 6

Halo: Reach 10/27/2010 9:48 AM PDT permalink

Caught on Film - From On High

Keep your head on a swivel!



Bungie.net - Splattered by Drop Pod

Halo: Reach 10/26/2010 9:59 AM PDT permalink

Tag and Release - Wallpaper

Spruce it up.

Sick of your computer's old and busted aesthetic? This week's Tag and Release is designed to help you make your desktop more delightful. Dig in if you're not afraid of campaign location spoilers.

Tag: Wallpaper















Hit any of the images above to check out high resolution offerings. If you didn't find something that suits your system, you probably have terrible taste. No matter. You can find plenty of uniquely tailored screenshots simply by using our File Search tool. There's bound to be something in the full collection that hits the spot.

Halo: Reach 10/25/2010 1:19 PM PDT permalink

Noble Map Pack Trailer

Available on 11/30/2010!

Read Full Top Story

Trailers and VideosHalo: Reach 10/25/2010 6:00 AM PDT

Humpday Challenge: 2old2play

Back in my day!

Read Full Top Story

HumpdayHalo: Reach 10/21/2010 2:29 PM PDT

Teabag Prevention Presents: How to Sprint

Born to Run!

Keep on truckin' and keep those crotches off your visor.

Teabag Prevention Presents: How to Sprint (or Born to Run)

Halo: Reach 10/21/2010 9:11 AM PDT permalink

Upright Citizens Brigade Presents Halo: Reach The Show

What is teabagging? Step inside to find out!

The first step is admitting you have a problem.

 

Halo: Reach 10/20/2010 9:41 AM PDT permalink

'Engineering Win' - Halo: Reach

Get learned!

Hutch and friends hand our lessons and strategies aimed at increasing your lifespan in Halo: Reach.

YouTube - Engineering Win w/ Hutch

Halo: Reach 10/20/2010 9:19 AM PDT permalink

Halo Reach: Top 10 Splatters: Episode 5

Sit back and enjoy!

Anoj is back to run roughshod over your face over with ten sweet splatters. Give 'em a watch before you send your best sticks, exterminations, and accidental betrayals over for the next three episodes.

YouTube - Halo Reach: Top 10 Splatters: Episode 5

Accepting Submissions for:
Episode 7: Sticks
Episode 8: Exterminations
Episode 9: Accidental Betrayals

How to Submit Your Clips:
1. Record your film into a film clip
2. Upload your film clip to your Halo Reach Fileshare
3. Go to http://www.Top10Series.com to enter
4. Click on "Submit A Video"
5. Fill out submission form which includes:
- Episode Number
- Email Address
- Gamertag
- Film Clip Name
- Short Description of the Clip
6. Click Submit

Halo: Reach 10/20/2010 9:15 AM PDT permalink

Achievement Hunter - Fails of the Weak Volume #4

Bleep bloopers.

Jack and Geoff are back with the fourth volume of Halo: Reach faaaails! Enjoy the mayhem and screw ups.



YouTube - Halo: Reach - Fails of the Weak Volume #4

Halo: Reach 10/20/2010 9:10 AM PDT permalink

Caught on Film - Conquer the Sky

Totally uplifting!

It's a bird...it's a plane!



Bungie Pro Video - Conquer the Sky

Halo: Reach 10/19/2010 1:19 PM PDT permalink

October Playlist Updates are Live!

Details inside.

The second half of our October playlists just went live. Here's the rundown on what you can expect, shamelessly stolen from last Friday's Weekly Update.

October Playlist Updates: Part Deux



Playlists
  • New Playlist: Team Snipers
  • New Playlist: Living Dead
  • Rumble Pit
    • Lineup rebalanced to offer more kill, less frill.
    • Removed Infection, Safe Havens, Race, Rally, Headhunter Pro
    • Removed “Classic” gametypes
  • Team Slayer
    • Removed all Snipers gametypes
  • Team SWAT
    • Added SWAT Magnums gametype
  • Team Objective
    • Removed 1 Flag Classic
    • Removed Headhunter Pro
    • Removed the following gametypes from Hemorrhage due to the size of the map with only 8 players:
      •  Multiflag Classic
      •  1 Flag CTF
      •  1 Flag Pro
      •  1 Bomb Assault
    • Removed Oddball and Hot Potato from Boardwalk
  • Multi Team
    • Removed SWAT
    • Removed Classic gametypes
    • Removed The Cage
    • Changed weighting for Rocket Race so it does not have a 100% chance to appear in Slot 3
  • Big Team Battle
    • Removed Multiflag from Boneyard and Spire
  • Invasion
    • This playlist now offers 3 voting options
  • Firefight
    • Updated Firefight playlist gametypes to be a full set instead of 1 round. Adjusted skull progression.
    • Removed Friendly Fire
  • Score Attack
    • Removed Crash Site
    • Added Mythic Score Attack
    • You can no longer pickup other weapons in Sniper Attack

Maps
  • Zealot/Arena Zealot
    • Arena Zealot is now used for all Slayer gametypes
    • Players can no longer stand on the edge of the generators in space and crouch to shoot below the shield
  • Asylum
    • Softkill zones added to the tops of the Sniper buildings
  • Boneyard
    • Modified respawn zones for Slayer gametypes
  • Hemorrhage
    • Modified respawn zones for both bases
    • Respawn timers for all Warthogs on Hemorrhage should now be 120 seconds

Gametypes
  • CTF
    • All CTF gametypes should now have a player respawn of 10 seconds
    • All Classic CTF gametypes now feature Flag At Home To Score and Touch Return
    • Flag At Home To Score disabled for all non-Classic CTF gametypes
    • Modified Flag Return and Flag Reset times:
      • 1 Flag on Small maps use 10 second return and 30 second reset
      • All other CTF gametypes use 30 second return and 45 second reset
  • Assault
    • Assault gametypes now have a player respawn time of 10 or 15 seconds depending on the map

In addition to the Playlist changes, we’re also introducing two new Forge Map Variants with this update, Cliffhanger and Atom. Atom will be on display in the Team Slayer, Team Snipers, Team Objective, Multi Team, and Big Team Battle Playlists. Cliffhanger will be found in Rumble Pit, Team Slayer, Team SWAT, and Team Objective.

PlaylistsHalo: Reach 10/19/2010 11:10 AM PDT permalink

Tag and Release - Shotgun

Pump-action!

The hunt for great community screenshots continues. This week, we've bagged some rare assets and embedded them all below. Click on each image to check out the plumage in high resolution!

Tag: Shotgun


Golden Gun


Backblast


Standing Guard


Fight or Flight


Make My Day


Love at First Sight


Clutch!


Double Down


Up Close and Personal


Big Bada Boom


Gotta Forge 'Em All!

Not sure how that last screenshot got lumped in with the Shotgun tag, but man, that's probably the most epic thing I've ever seen. If you have some astounding stuff of your own, make sure you're tagging it properly so other people can find it. For your viewing pleasure, we keep a public collection open at all times in our Halo: Reach File Search gallery.

Halo: Reach 10/18/2010 1:11 PM PDT permalink

DuoGroup Trailer - 'Missing in Action'

Spartans never die...

The DuoGroup returns with a fresh take on Halo: Reach. If you haven't completed the campaign, there are some story spoilers in the footage. If you have, hit the link to get hyped.

Halo: Reach – Missing In Action

Halo: Reach 10/18/2010 10:04 AM PDT permalink

The Headshot Heard 'Round the World

Shoot stuff, win a console.

HBO and KontrolFreek have teamed up to give you the opportunity to trade your sweet Film Clips for amazing prizes!

"We're looking for films of the best headshot kills in Reach you can come up with. Multiplayer, Campaign, Firefight - doesn't matter, as long as it makes people say 'whoa.' Find your clip, save it in Reach, upload it to your fileshare. Send us a link."

Full details can be found at the link below.

The Headshot Heard 'Round the World

Halo: Reach 10/18/2010 9:49 AM PDT permalink

Bungie Weekly Update: 10/15/2010

Now with more bullet points!

Read Full Top Story

Bungie Weekly UpdateHalo: Reach 10/15/2010 2:51 PM PDT

Noble Map Pack - 11/30/2010

The Halo: Reach Warfront expands!

Read Full Top Story

Halo: Reach 10/14/2010 6:00 AM PDT

Bungie Reach Forgetacular Contest

Make an awesome Forge map, win a prize!

Read Full Top Story

Halo: Reach 10/14/2010 5:50 AM PDT

MLG Pro Circuit Goes to Washington

Halo: Reach makes its MLG debut.

The inaugural Halo: Reach MLG Pro Circuit goes down this weekend in Washington, D.C. and spectators get in for free. If you can't make itit out, you can watch for free from the web. Details at the link below.

http://www.mlgpro.com

Halo: Reach 10/13/2010 9:24 AM PDT permalink

Caught on Film - 'When Pigs Fly'

The more you know!

Everybody knows you can take the hat off an Elite at 2,000 yards, but did you know the Sniper Rifle is one of Halo: Reach's most devastating anti-vehicle weapons, too?



Bungie.net - F@#% YEAH

Halo: Reach 10/12/2010 9:35 AM PDT permalink