The Bungie.net 10th Anniversary Marathon Contest!
Posted by Sketch at 12/20/2004 9:38 PM PST
Reiginko writes:
In honour of the 10th birthday of the greatest series of games of all time, your long-suffering B.net Moderator team has organised a chance for you to win a metric heap of Really Cool Stuff™. This contest is unlike any other ever held, as it is in fact a hyper-contest with three completely different separate categories: [*]First off, we’re holding an [b]essay contest[/b]. It has often been asserted by many people that Marathon should be included in the syllabi of English courses at both secondary and tertiary level. Well, okay, replace “often” with “at least once”, and “many people” with “just Reiginko”, and we might be getting somewhere. But that is so beside the point. Marathon and its story is such a rich topic that it’s criminal to [i]not[/i] write an essay about it. Anyway, somebody already [url=http://www.bungie.net/Inside/CustomPage.aspx?section=LettersToTheWebmaster&subsection=Main&page=2]beat us to it[/url] (look for “NoiVad”), so you can’t blame us for starting [i]this[/i] one. If you still aren’t sold on the idea, just remember that essays are only boring and stupid when they’re actually about [url=http://maddox.xmission.com/cellblows.html]boring and stupid things[/url]. [*]If analytical writing isn’t quite your thang, but you still fancy yourself (Narcissist!) quite the wordsmith, perhaps you’ll take a shine to our [b]poetry contest[/b]. It’s basically against The Law™ to [i]not[/i] hold a poetry contest about Marathon, since Marathon poetry contests in one form or another have been going on since [url=http://marathon.bungie.org/story/citadel.html#Six%20Thousand%20Feet%20Under]the W’rkncacnter first swam on the surface of Lh’owon’s sun[/url], so we reckon it’s pretty natural to hold one today. We’ll accept any sort of poem. I think Yoozel wanted to include a rule that we’ll only accept neo-pre-metaphysical flea poems, but that would have been [url=http://www.chm.bris.ac.uk/sillymolecules/sillymols.htm]silly[/url]. [*]Finally, if poetry isn’t your best suit either, but you do know how to tickle the humerus, maybe you should have a peek at our [b]joke contest[/b]. Long-time readers of the [url=http://bungie.net/Inside/CustomPage.aspx?section=LettersToTheWebmaster&subsection=Main&page=1]Letters to the Webmaster[/url] will remember that your mum’s favourite drunkard-in-a-gorilla-suit held a similar contest for his correspondents a while back. This time, however, you won’t have to follow the rather esoteric rule that the punchline had to be “frog blast the vent core” (and anyway, one of the winners of that contest didn’t even bother to follow that rule). For more information, including rules, prizes and some handy hints, check out [url=http://bungie.net/Forums/posts.aspx?postID=1479208&viewreplies=true]this[/urll] forum thread. Now get writing! - Reiginko
Marathon for Free! 

Posted by urk at 12/1/2011 11:34 AM PST

Happy Holidays from the Aleph One development community.

You might not have your head wrapped around the Holiday Season just yet, but the Aleph One development community is ready to drop some season's greetings on your unaware, slack-jawed face! Out of nowhere, they've just announced a new version of the Aleph One engine that not only makes playing Marathon a breeze on Mac, Windows, and Linux platforms, but also brings it up to date with the most modern bells and whistles.

Read on for the full press release, and hit the link below to travel back in time to a distant future where space-docking was novel, rampancy was in its infancy, and the only good Bob was a dead Bob.

Bungie's Marathon, Marathon 2: Durandal and Marathon Infinity; polished, packaged and ready for download with the brand new Aleph One 1.0 engine.


December 1, 2011 - The Aleph One development community is thrilled to release version 1.0 of the Aleph One game engine. Since the release of the Marathon 2 source code, the team has worked diligently to deliver a cross platform game engine capable of bringing the classic Marathon games, as well as fan-made modifications to the modern Mac, Windows PC and Linux platforms.

Aleph One, an open source project, enhances Bungie's original Marathon games with modern OpenGL shader support, Internet co-op and multiplayer, modern mouse-look and gamepad support and plugin support for modifications.

To celebrate the 12 year development of Aleph One, the original Marathon games have been upgraded to take advantage of the new engine features.

  • Marathon has been updated with a modern HUD, high resolution graphics as well as extensive changes to the scenario to create the most authentic Marathon experience since 1994.
  • Marathon 2: Durandal has been updated with the high resolution graphics previously only available for the Xbox LIVE Arcade game.
  • Marathon Infinity has been updated with high resolution graphics.

All three games can be downloaded for free!

http://marathon.sourceforge.net/

Marathon: iPad 

Posted by urk at 6/23/2011 11:00 AM PDT

The candles burn out for you; I am free.

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Tags: Marathon Series

   

Project Magma Releases Myth II 1.7.2 Public Beta 

Posted by urk at 3/22/2011 5:21 PM PDT

Play over the Internet for free!

Project Magma, the group of fans who volunteer their time to help keep the Myth game series alive and updated for modern day systems, has just released the second Public Beta for their upcoming Myth II version 1.7.2 update, and they need your help! Their news release is below:

"The second public beta of Myth II 1.7.2 is now available. Everyone is encouraged to install it and help test the next version of Myth II. It is compatible with previous versions, so you don't have to worry about any red games. A summary of the changes from previous versions can be viewed here. The goal is to find any bugs, so that we can fix them before the final version. To contribute feedback please join us on our forums.

For those who might not remember the Myth gaming series, pop over to Project Magma's What Is Myth? page, and also check out the Myth Wikipedia section."

Tags: Myth Series

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Git Yer Visual Flair Here! 

Posted by sawnose at 8/25/2010 8:20 PM PDT

Halo 1 PC/Mac, and Marathon 2 XBLA players rejoice!

If you missed the news in the Weekly Update, (scroll down to the section with the orange block of game UI), players of classic Bungie games get a head start on making their Reach lobby appearance shiny by unlocking some special nameplate images.

Two of these need a few extra clicks on your part to become active, so we're letting you get started now - Halo 1 for PC/Mac, and Marathon 2: Durandal for XBLA. To unlock these emblems:

1. Make sure you're signed in to Bungie.net with the account that's linked to the gamertag you want to tie your Halo PC key to. If you tie it to one account, but only played Halo 2 and 3 on a different account, we CAN NOT help you combine them later to get the emblem for playing all 3. Choose wisely! Obviously, this also has to be the gamertag you'll play Reach with.

2. Visit your Bungie.net account page , then click the Game Settings tab, then the Nameplate Settings link below that.

3. Follow the instruction there to unlock your stuff!

4. Wait an agonizingly long 20 days until 9/14 when you get Reach and play it online

5. Return to the same Nameplate Settings page , where you'll be shown all the nameplates available to you, and you can choose one to use. Return there whenever you feel like changing things up.

6. Questions? Problems? Post here

Community Spotlight - For Carnage Apply Within 

Posted by urk at 1/21/2009 2:17 PM PST

Kickin' it Old Skool.


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